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- All Implemented Interfaces:
public final class MotionEvents
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Constructor Summary
Constructors Constructor Description MotionEvents()
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Method Summary
Modifier and Type Method Description final MotionEventobtainMoveEvent(MotionEvent downEvent, Long eventTime, Float x, Float y)final MotionEventobtainDownEvent(Float x, Float y, FloatArray precision)final MotionEventobtainDownEvent(Float x, Float y, FloatArray precision, Long _downTime)final MotionEventobtainUpEvent(MotionEvent downEvent, Long eventTime, Float x, Float y)final MotionEventsendDownAsync(UiController uiController, Float x, Float y, FloatArray precision)final MotionEvents.DownResultHoldersendDownSync(UiController uiController, Float x, Float y, FloatArray precision)final BooleansendMovementAsync(UiController uiController, MotionEvent downEvent, Long eventTime, Float x, Float y)final BooleansendMovementSync(UiController uiController, MotionEvent downEvent, Float x, Float y)final BooleansendUp(UiController uiController, MotionEvent downEvent, Float x, Float y)final UnitsendCancel(UiController uiController, MotionEvent downEvent)-
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Method Detail
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obtainMoveEvent
final MotionEvent obtainMoveEvent(MotionEvent downEvent, Long eventTime, Float x, Float y)
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obtainDownEvent
final MotionEvent obtainDownEvent(Float x, Float y, FloatArray precision)
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obtainDownEvent
final MotionEvent obtainDownEvent(Float x, Float y, FloatArray precision, Long _downTime)
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obtainUpEvent
final MotionEvent obtainUpEvent(MotionEvent downEvent, Long eventTime, Float x, Float y)
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sendDownAsync
final MotionEvent sendDownAsync(UiController uiController, Float x, Float y, FloatArray precision)
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sendDownSync
final MotionEvents.DownResultHolder sendDownSync(UiController uiController, Float x, Float y, FloatArray precision)
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sendMovementAsync
final Boolean sendMovementAsync(UiController uiController, MotionEvent downEvent, Long eventTime, Float x, Float y)
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sendMovementSync
final Boolean sendMovementSync(UiController uiController, MotionEvent downEvent, Float x, Float y)
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sendUp
final Boolean sendUp(UiController uiController, MotionEvent downEvent, Float x, Float y)
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sendCancel
final Unit sendCancel(UiController uiController, MotionEvent downEvent)
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